This game is the project we realized as a team of 3 for the course “Game Design” in the final year of our Bachelor. The goal of the course was to learn the basics of Game Design, and the goal of this project was to introduce us to Unity.
We chose to create all assets ourselves, based on pictures we made of real-life objects. Only the background has been made digitally.
The game is an Unity project, and the code is written in C#. We didn’t use any particular framework or methodology.
The game works great, and a web version of Canard is playable directly in your browser here.
It is also possible to compile for other platforms using Unity.